- Learn XNA and C# fundamentals—and increase the challenge with each chapter
- Write code to create and control game behavior
- Build your game's display—from graphics and text to lighting and 3-D effects
- Capture and cue sounds
- Process input from keyboards and gamepads
- Create features for one or multiple players
- Tweak existing games—and invent totally new ones
About the Author
Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#® and a Microsoft® MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.
Book Details
- Paperback: 464 pages
- Publisher: Microsoft Press (February, 2011)
- Language: English
- ISBN-10: 0735651574
- ISBN-13: 978-0735651579
- File Size: 18.3 MiB
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