Book Description
This book will help you prepare for and pass the Sun Certified Programmer for the Java Platform SE 6 (CX-310-065) Exam. It is written for any experienced programmer (with or without previous knowledge of Java) interested in mastering the Java programming language and passing the SCJP 1.6 Exam.
A Programmer's Guide to Java™ SCJP Certification, Third Edition, provides detailed coverage of all exam topics and objectives, readily runnable code examples, programming exercises, extensive review questions, and a new mock exam. In addition, as a comprehensive primer to the Java programming language, this book is an invaluable reference tool.
This new edition has been thoroughly updated to focus on the latest version of the exam (CX-310-065). In particular, it contains in-depth explanations of the language features. Their usage is illustrated by way of code scenarios, as required by the exam. The companion Web site (www.ii.uib.no/~khalid/pgjc3e/) contains a version of the SCJP 1.6 Exam Simulator developed by the authors. The site also contains the complete source code for all the book's examples, as well as solutions to the programming exercises.
What you will find in this book:
- Extensive coverage of all the objectives defined for the Sun Certified Programmer for the Java Platform, Standard Edition 6 (CX-310-065) Exam
- An easy-to-follow structure with chapters organized according to the exam objectives, as laid out by Sun Microsystems
- Summaries that clearly state and differentiate the exam objectives and the supplementary objectives to be covered in each chapter
- A list of Sun's objectives for the SCJP 1.6 Exam and a guide to taking the exam
- A complete mock exam with new questions (not repeats of review questions)
- Numerous exam-relevant review questions to test your understanding of each major topic, with annotated answers
- Programming exercises and solutions at the end of each chapter
- Copious code examples illustrating concepts, where the code has been compiled and thoroughly tested on multiple platforms
- Program output demonstrating expected results from running the examples
- Extensive use of UML (Unified Modeling Language) for illustration purposes
- An introduction to basic terminology and concepts in object-oriented programming
- Advice on how to avoid common pitfalls in mastering the language and taking the exam
- Platform- and tool-independent coverage
- Information about the SCJP 1.6 Upgrade (CX-310-066) Exam
From the Back Cover
“We have written A Programmer's Guide to Java Certification to allow the reader to master the Java programming language. Mastering the language should naturally culminate in the practical goal of passing the Sun Certified Programmer for Java' 2 Platform exam. In addition to preparing the reader thoroughly for the exam, this book also provides comprehensive coverage of all the essential Java features and core APIs that every proficient Java programmer should master.”
What you will find in this book:
• In-depth coverage of all the important topics, in particular, extensive coverage of ALL the objectives defined for the Sun Certified Programmer for Java TM 2 Platform exam (equivalent to Level 1 in the new Certification Initiative for Enterprise Development).
• Easy to follow structure with chapters organized according to the exam objectives as laid out by Sun
• Summaries which clearly state and differentiate the exam objectives and the supplementary objectives to be covered in each chapter
• A list of Sun's objectives for the Programmer exam, and a guide to taking the exam
• Numerous exam-relevant review questions to test understanding of each major topic, with annotated answers
• A complete mock exam with NEW questions (not repeats of review questions)
• Programming exercises at the end of each chapter, with solutions
• Ample code examples to illustrate concepts, which have been compiled and thoroughly tested on multiple platforms
• Screen shots which illustrate how the examples would look when run
• Numerous illustrations which use the standard diagramatic notation, UML
• An introduction to basic terminology and concepts in object-oriented programming
• Advice on how to avoid common pitfalls in mastering the language
• Platform independent coverage – platform specific details are provided where relevant Additional but relevant topics are also covered, such as using threads, building GUI with AWT and Swing components, rendering graphics, implementing applets, handling I/O streams, generating documentation using Javadoc and much more.
The accompanying web site includes a mock exam engine; complete source code for all the examples and solutions for the programming exercises; links to important resources (web browsers, Sun's JDK, and integrated development environments for Java); updates; and more….
Book Details
- Paperback: 1038 pages
- Publisher: Addison-Wesley Professional; 3 edition (December, 2008)
- Language: English
- ISBN-10: 0321556054
- ISBN-13: 978-0321556059
- File Size: 4.7 MiB
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