10/17/2010

Unity Game Development Essentials - pdf

Unity Game Development EssentialsBook Description
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You’ll learn scripting with JavaScript and master the Unity development environment with easy to follow stepwise tasks. The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color. If you’re a designer or animator who wishes to take their first steps into game development, or if you’ve simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

What you will learn from this book

  • An understanding of the Unity 3D Engine and game development
  • Build a 3D island and set of mini-games for your players
  • Incorporate terrains and externally produced 3D models to get your game environment up and running
  • Build your own first person player character
  • Combine scripting and animation to transform your static objects into dynamic interactive game elements
  • Add realism to your games by using particle systems
  • Create a professional, easy-to-navigate menu and link the menu scene with levels of your game
  • Add sound, lighting effects, realistic shadows, and other dynamic effects to your game environment
  • Creating stunning user interfaces with textures and scripting

Approach
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You’ll learn scripting with JavaScript and master the Unity development environment with easy to follow stepwise tasks.
The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color.

Who this book is written for
If you're a designer or animator who wishes to take their first steps into game development, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

Author(s)
Will Goldstone is an Interactive designer and tutor based in the south west of England. Spending much of his time online, he focuses on web design and game development, specializing in online tutoring of many interactive disciplines. Having discovered Unity in its first version, he has been working to promote its ‘game development for everyone’ ethic ever since. He spends his free time on graphic design, writing loud music and playing Frisbee on the beach.

Book Details

  • Paperback: 316 pages
  • Publisher: Packt Publishing (October 1, 2009)
  • Language: English
  • ISBN-10: 184719818X
  • ISBN-13: 978-1847198181
  • File Size: 6.1 MiB
  • Hits: 1,906 times