- Building a core team that excels at working with external development partners.
- Finding and Evaluating studios and publishers to help get your game built.
- Effectively dividing up game projects into parts that can be distributed.
- Saving your teams from the brutality of crunch.
- Running your projects more efficiently and achieve better results.
- Includes interviews with game producers from Sony Online Entertainment, Disney Online, Blue Castle Games, Firebrand Games, Aspyr Games, and 2K Sports.
Book Details
- Paperback: 240 pages
- Publisher: Focal Press (March, 2010)
- Language: English
- ISBN-10: 0240812719
- ISBN-13: 978-0240812717
- File Size: 13.4 MiB
- Hits: 1,375 times