12/20/2010

Drupal SEO (Video) - pdf

Drupal SEOLearn from the foremost expert and become a Drupal SEO guru!

In this video, Ben Finklea of Volacci.com explains all the ins and outs of configuring Drupal and its various modules in order to maximize your site’s Search Engine Optimization.

Ben begins by orienting you to the SEO landscape by walking through all of the essential components of the Drupal SEO Checklist module. He clearly explains the basic analytic metrics and webmaster tools you’ll need to understand before researching the best keywords to focus on for your SEO campaign. He walks you through various Drupal modules you can use to manage your page titles, automatic URLs, meta tags, URL redirects, sitemaps and optimizations for local businesses. He also shows you how to configure built-in Drupal settings to properly set up your header tags, content silos, menu system, robots.txt and Apache rewrite rules. He also talks about how to measure your site’s compliance and performance before laying out the next steps for your SEO campaign to maximize your site’s conversion rates.

This video shows how Drupal is one of the best content management platforms for SEO. After watching this video you’ll know all of the steps you need to take to improve your site’s search engine ranking!

1.) Introduction
2.) SEO Checklist Module
3.) Setting up Google Analytics
4.) Using Google Webmaster tools
5.) Researching keywords
6.) On-page optimization
7.) Customizing page titles
8.) Customizing menu paths
9.) Redirecting menu paths
10.) Implementing relevant meta tags
11.) Optimizing for local businesses
12.) HTML header tags
13.) Creating content silos
14.) Leveraging the menu system
15.) Creating & submitting sitemaps
16.) Controlling access with robots.txt
17.) Setting up .htaccess rewrite rules
18.) Testing standards compliance
19.) Importance of site performance
20.) Testing with SEO graders
21.) Conversion rate optimization
22.) Next steps for an SEO campaign
23.) Conclusion

Produced by Jeff Robbins. Directed and edited by Kent Bye.
Shot in widescreen format
Total running time: 4hr 50min
Total download size: 2.76GB (2 video files)

Part 1

  • File Size: 1.4 GiB
  • Hits: 846 times

Part 2

  • File Size: 1.5 GiB
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Blender 2.5 Lighting and Rendering - pdf

Blender 2.5 Lighting and RenderingBook Description
Blender 3D is a popular, open source modeling and animation package. It is used for game design, architectural visualization, character design, animation, and still images. However, creating believable lighting and texturing is difficult in any 3D program.

This step-by-step tutorial aims to familiarize you with Blender’s new interface and basic features as well as take a look at what it takes to produce a believable scene using lighting, texturing, compositing, and rendering.

By using the example of a tricycle in an outdoor scene you will learn to establish an effective workflow to increase your productivity. You will also thoroughly studying the scene and deciding how your tricycle would look on a sunny, cloudless day using Blender lamps. Not just that, you will also learn to implement your decisions by applying a 3-point light rig, adjusting the color of the lights, adding shadows, and using light groups to control the lighting. You will learn to add ambient occlusion effects to your scene by using both ray-traced and approximated ambient occlusion algorithms. A mesh example shows you how to give a particular look or “feel” by adding and editing materials. You will light a wine bottle on a table by taking a look at lighting interior spaces and how to create complex light rigs and custom UV textures for your scenes using Blender’s UV editing capabilities. You will create a custom UV map, export it as a file type Blender can read, and finally add your UV map to the wine bottle mesh. In the same example you will add wood material to booths. You will further enhance the background by adding wallpaper, giving color and metallic tint to the lamps, and adding material to light bulbs. You will look at lighting techniques used in scenes that include both interior and exterior light sources in a scene that has sunlight traveling in through the window and a light bulb hanging from the ceiling.

A step-by-step guide, with practical examples, that builds up your knowledge of lighting and rendering in Blender and helps you to implement these various techniques in your own work

What you will learn from this book :

  • Optimize Blender’s Internal Renderer for your projects
  • Establish a well-tested and efficient workflow to constantly produce high-quality work
  • Apply both ray-traced and approximated ambient occlusion to your scene
  • Configure the default settings of ambient occlusion by manipulating parameters such as Sampling, Attenuation, and Influence
  • Configure settings found with Blender’s materials to create, duplicate, and add special effects such as transparency and reflections to your materials
  • Modify World settings to add a gradient effect to the background to create a more interesting render
  • Separate your scene into layers to light the scene using a complex light rig
  • Construct a complex light rig and link lights to specific layers
  • Add indirect lighting and integrate it with your scene
  • Add textures to materials
  • Enhance your scene by using Blender’s node compositor
  • Simulate light “bending” with 3D lighting techniques
  • Illuminate dark corners and crevices in your scene using ambient light
  • Set up the basic material and then add textures and look at many different materials with varying properties such as plastic, metal, glass, wood, brick, marble, and concrete

Approach
Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the window. These examples will show you how to implement the different Blender techniques in your work.

Who this book is written for
If you are a Blender user and you want to improve the quality of your renders, this book is for you. You need to have experience in Blender and know your way around the Blender interface. You may be a professional or freelancer or hobbyist willing to increase the quality of your portfolio and interested in adding perfection to your renders.

Book Details

  • Paperback: 252 pages
  • Publisher: Packt Publishing (November, 2010)
  • Language: English
  • ISBN-10: 1847199887
  • ISBN-13: 978-1847199881
  • File Size: 39.2 MiB
  • Hits: 1,099 times

Designing Solutions for Microsoft SharePoint 2010: Making the right architecture and implementation decisions - pdf

Designing Solutions for Microsoft SharePoint 2010: Making the right architecture and implementation decisionsBook Description
Microsoft SharePoint 2010 introduces many powerful new capabilities for organizations and developers. However, new capabilities mean new design challenges, new architecture considerations, and new choices and trade-offs for developers. Should you build your application as a farm solution, or should you target the new sandbox environment? Should you create a full-trust proxy assembly to extend the capabilities of your sandboxed solutions? Should you build your data store using SharePoint lists or an external database? What are the capabilities and performance implications of the new LINQ to SharePoint provider? How can you maximize the efficiency of the new client-side APIs when you retrieve SharePoint data from Microsoft Silverlight® or JavaScript? Designing Solutions for Microsoft SharePoint 2010 can help you answer many of these questions. It draws together much of the core material produced by the Microsoft patterns & practices team for the Developing Applications for SharePoint 2010 online guidance, a release that includes documentation, reference implementations, and reusable code utilities.

The book tackles four core areas of architecture and development for SharePoint applications: execution models, data models, client application models, and application foundations.

In each area, the book focuses on providing you with the information you need in order to make the right architecture and development decisions. It provides detailed technical insights to help you gain a deeper understanding of how the platform works, offers side-by-side comparisons of different approaches to common SharePoint development tasks and architecture decisions, and presents design patterns that improve the flexibility and robustness of your code. In short, Designing Solutions for Microsoft SharePoint 2010 can help you take your SharePoint design and development skills to the next level.

About the Author
Jason Lee works as a writer, developer, and consultant at Content Master. Jason has designed and authored a wide range of training materials and technical guidance for Microsoft and for the past few years has specialized on the SharePoint platform.

Chris Keyser is a Principal Program Manager with Microsoft’s patterns & practices group. In seven years at Microsoft Chris has performed a variety of roles, including Group Program Manager in Office for Duet and the lead architect for the Global ISV team in DPE. Prior to joining Microsoft Chris worked as a developer and manager at a series of startups on Web, server, and embedded system development.

Robert Bogue, MS MVP, MCSE, MCSA:Security, etc., has contributed to more than 100 book projects and numerous other publishing projects. Robert speaks internationally on technical topics. You can read Robert’s blog at http://www.thorprojects.com/blog or send him an email at Rob.Bogue@thorprojects.com.

Todd Baginski, Microsoft SharePoint Server MVP and instructor for the BCS portion of the SharePoint Master Certification program, speaks frequently at conferences about SharePoint, Silverlight®, and other technical topics. Todd works closely with Microsoft to create training kits and content to help architects and developers create solutions with SharePoint and Silverlight. Todd also creates sites, products, and custom applications based on the SharePoint platform. You can read Todd's blog at http://www.toddbaginski.com/blog or send him an email at todd@toddbaginski.com.

Book Details

  • Paperback: 280 pages
  • Publisher: Microsoft Press; 1 edition (December, 2010)
  • Language: English
  • ISBN-10: 0735656088
  • ISBN-13: 978-0735656086
  • File Size: 6.3 MiB
  • Hits: 1,307 times