9/12/2010

A Practical Guide to Distributed Scrum - pdf

A Practical Guide to Distributed ScrumBook Description
Succeed with Scrum in Even the Largest, Most Complex Distributed Development Projects

This is the first comprehensive, practical guide for Scrum practitioners working in large-scale distributed environments. Written by three of IBM's leading Scrum practitioners–in close collaboration with the IBM QSE Scrum Community of more than 1000 members worldwide–this book offers specific, actionable guidance for everyone who wants to succeed with Scrum in the enterprise.

Readers will follow a journey through the lifecycle of a distributed Scrum project, from envisioning products and setting up teams to preparing for Sprint planning and running retrospectives. Each chapter presents a baseline drawn from "conventional" Scrum, then discusses additional issues faced by distributed teams, and presents specific best-practice solutions, alternatives, and tips the authors have identified through hard, empirical experience.

Using real-world examples, the book demonstrates how to apply key Scrum practices, such as look-ahead planning in geographically distributed environments. Readers will also gain valuable new insights into the agile management of complex problem and technical domains.

Coverage includes:
•  Developing user stories and working with Product Owners as a distributed team
•  Recognizing and fixing the flaws Scrum may reveal in existing processes
•  Engaging in more efficient Release and Sprint planning
•  Conducting intense, brief daily Scrum meetings in distributed environments
•  Managing cultural and language differences
•  Resolving dependencies, performing frequent integration, and maintaining transparency in geographically distributed environments
•  Successfully running remote software reviews and demos
•  Brainstorming what worked and what didn't, to improve future Sprints

This book will be an indispensable resource for every team leader, member, product owner, or manager working with Scrum or other agile methods in any distributed software development organization.

About the Author
Elizabeth Woodward is a Senior Software Consultant with IBM Quality Software Engineering under the Corporate Headquarters Office of Innovation and Technology. She has served as the project manager or development leader on more than 100 globally distributed projects for IBM and other development companies. Elizabeth coaches distributed software development teams to improve efficiency and effectiveness of their development practices. She has co-chaired the IBM Academy of Technology Conference on Agile Methods, teaches courses on Disciplined Agile Development, and co-leads the IBM Agile Community.

Steffan Surdek is a User Experience Lead and Agile Champion in IBM. He has worked in the software development industry for over fifteen years as a software developer, architect, project manager, and team leader. Steffan has managed and coordinated large-scale projects with teams distributed in as many as five countries–India, Egypt, Israel, China, and Canada. He coaches distributed agile teams, is a co-leader of the IBM Agile Community, and teaches Disciplined Agile Development workshops. He is an active member of the Montreal Agile Community and has written on agile methods and globally distributed development for developerWorks and Dr. Dobbs Journal. In his spare time, he does some writing on his website at www.surdek.ca.

Matthew Ganis is an IBM Senior Technical Staff Member and ibm.com site architect. Matt was was co-founder of the Agile@IBM Community and was an early adopter of agile within IBM. He currently teaches Disciplined Agile Development and has published numerous articles and papers on the use of agile methods within ibm.com–both within its traditional web development and the development/support of their Second Life Island. Matt has been the co-chair and chair of the Academy of Technology's Agile Conferences for the past two years and is a Certified Scrum- Master and Practitioner. Outside of IBM, Matt serves on the editorial board of the International Journal of Agile and Extreme Software Development and is a steering committee member of New York City's Agile Project Leadership Network (APLN) chapter.

Book Details

  • Paperback: 240 pages
  • Publisher: IBM Press; 1 edition (June, 2010)
  • Language: English
  • ISBN-10: 0137041136
  • ISBN-13: 978-0137041138
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InterACT with Web Standards: A holistic approach to web design - pdf

InterACT with Web Standards: A holistic approach to web designBook Description
Laying the foundation for a solid understanding of Web design, this book weaves together industry best practices and standards-based design techniques. It is built on practical examples and short exercises crafted to help readers learn quickly and retain information. Starting with the basics this book teaches:

  • Internet fundamentals
  • Planning, content strategy, and information architecture
  • HTML and CSS
  • Accessibility

Created by the education luminaries that brought you the revolutionary InterACT curriculum (http://interact.webstandards.org) and the Opera Web Standards Curriculum (http://opera.com/wsc), and the experts that power The Web Standards Project, this book is the definitive guide to learning the basics of web design. Its emphasis on practical and proven techniques make it the go-to guide that every aspiring web professional needs to succeed in their career.

Book Details

  • Paperback: 504 pages
  • Publisher: New Riders Press; 1 edition (May, 2010)
  • Language: English
  • ISBN-10: 0321703529
  • ISBN-13: 978-0321703521
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The CSS Detective Guide: Tricks for solving tough CSS mysteries - pdf

The CSS Detective Guide: Tricks for solving tough CSS mysteriesBook Description
One of the toughest challenges novice CSS developers face is when seemingly perfect code doesn't translate into a perfectly rendered browser page—and with all the different browsers available today, this happens all too often. The CSS Detective Guide aims to help, by teaching real world troubleshooting skills. You'll learn how to track clues, analyze the evidence, and get to the truth behind CSS mysteries. These aren't pat solutions, but rather strategies for thinking about CSS. Author Denise Jacobs begins by going over the basics of CSS with a special emphasis on common causes of problems. Then she shows you methods for giving your code the third degree. Then you'll take a look at the line-up of usual suspects, the common problems and persistent bugs that are often encountered in CSS.

Finally, you'll have the chance to play detective and find the guilty culprit in:

  • The Case of the Devilish Details
  • The Case of the Mistaken Identity
  • The Case of the Single White Space
  • The Case of the Float with a Mind of Its Own
  • The Case of the Browser Who Hated Me
  • The Case of the LOL Layout

At the end, you'll find that you can crack any case and solve any future mystery that you encounter, and your coding problems will become elementary.
www.CssDetectiveGuide.com

About the Author
Since teaching herself HTML in 1996, Denise R. Jacobs has worked at creating and maintaining websites, web application localization, web project management, and teaching web design/development. Currently, Denise is a Web Solutions Consultant in Miami, Florida, helping individuals and businesses increase their web knowledge, and transform their web presences by incorporating web standards, web 2.0 tools and social media. She is passionate about teaching novices about the web and empowering them with tools and resources. She is part of the organizing committee of Social Media Club South Florida, and an active member of the Web Standards Project (WaSP) Education Task Force.

Book Details

  • Paperback: 288 pages
  • Publisher: New Riders Press; 1 edition (April, 2010)
  • Language: English
  • ISBN-10: 0321683943
  • ISBN-13: 978-0321683946
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